Hengeyokai from Stonehaven Miniatures
L to R: Male Fox Ranger/Rogue, Bluebird Rogue, Sparrow Bard & Female Fox Assassin
Hengeyokai are intelligent, shape-shifting animals. The ability to change is natural to hengeyokai. The are not lycanthropes and do not have the weakness and resistances of lycanthropes. In a sense, Hengeyokai are animals who become human, rather than humans who become animals.
Hengeyokai have three forms that they can assume. The first is a normal animal of their type, the second is a bipedal animal and the third is a human form. In human form, the hengeyokai retains some characteristic of their animal form. A hengeyokai crane for example, might be exceptionally long-legged. A hengeyokai rat might have a long nose. Their bipedal form is their most natural
Hengeyokai typically do not have their own kingdoms and settlements, and live in a variety of places depending on their type. Rats might live in the lower reaches and poorer parts of cities, while monkeys might be found as hermits in a forest. Humans are generally suspicious of hengeyokai, even those that they know to be traditionally good.
Your Hengeyokai character has a variety of characteristics in common with all other Hengeyokai, and other traits based on your animal type.
Ability Score Increase: Your ability scores increase depending on the animal form.
Age. Hengeyokai mature at the same rate as humans and have roughly the same lifespans with some variations among animal types.
Size. In human form, hengeyokai are Medium.
Alignment. The majority of Hengeyokai are chaotic or neutral. Certain animal types have a tendency to good or evil, and this might form an important part of your background.
Speed. Your base walking speed in human form is 30 feet.
Type. You are of the Monstrosity type.
Darkvision. In animal and bipedal form, you have superior vision in the dark. You can see in dim light within 60 feet as if you were in bright light, and in darkness as if it were dim light. You cannot identify color in the darkness, only shades of grey. In human form, you lack darkvision.
Attracts Suspicion. In bipedal form, all Charisma checks with humans are made at a disadvantage.
Languages. You can speak, read and write Hengeyokai, Common and Spirit Folk. In animal form, you can understand any language you already know, though you can only speak in hengeyokai. In bipedal form, you can speak any language you know, including human and animal languages. In human form, you cannot speak to animals but can understand their communication.
Shifting. As an action, you may shift into a different form. This ability is limited, however. The number of times a hengeyokai can change forms in one day equals his class level. A first level character who is a hengeyokai can change from human to animal form on one day, and must remain in that form until the next day. He could then change into the human or bipedal form. Changing requires one complete round during which a hengeyokai must maintain concentration. Armor, clothing and equipment do not change with the hengeyokai, although most are retained and usable in the human and bipedal forms.
Animal Form. When in animal form, a hengeyokai is virtually indistinguishable from a normal animal. Since the form is natural and not an illusion, spells that reveal illusions will not detect a hengeyokai. In animal form, hengeyokai cannot wear armor or use weapons. Hengeyokai spell casters cannot cast any spells while in animal form.
The hengeyokai has fewer hit points while in animal form than in either of his other forms. In animal form, the hengeyokai only has half their current hit points (rounded up). Hit points lost in one form are carried over to another form. For example, a hengeyokai with 25 hit points in human form will have 13 in animal form. If the character is wounded and loses 5 hit points, he will have 20 upon returning to human or bipedal form.
When a hengeyokai reaches 0 hit points in any form, they must make death saving throws as per the PH. Shifting to another form will not regain hit points in such a state.
Bipedal Form. In this form, the hengeyokai appears as a humanoid animal. He stands on hind legs at roughly the same height as his human form. The front paws (or wings, fins, etc.) change into hands capable of gripping and using equipment. The rest of the body retains the general shape and appearance of the animal, including fur, feathers, tail and other characteristic features.
+2 WI, +1 CON
Move 40, Climb 30
+2 DEX, +1 CHR
Move 20, Swim 20
+2 STR, +1 CON
Move 10, Fly 40
+2 WIS, +1 CHR
+2 CON, +1 STR
Move 20, Fly 40, Swim 20
+2 CHR, +1 CON
bite, +1 to hit (1d4-1) piercing
+2 INT, +1 CHR
+2 WIS, +1 DEX
bite, +1 to hit (1d4-1) piercing
Move 30, Climb 30
+2 DEX, +1 INT
bite, +2 to hit (1d4-1) piercing
Move 20, Climb 20
+2 STR, +1 DEX
bite, +0 to hit, 1 piercing
+2 CON, +1 INT
+3 to hit, 1 piercing
Move 10, Fly 40
+2 CHR, +1 DEX
Damage. Listings are given for animals with natural weapons (teeth or claws). Natural weapons can only be used when the hengeyokai is in animal form, now when the character is in human or bipedal form.
Armor Class (AC) only applies to the animal form, not to the bipedal or human form. It cannot be increased by armor or shields.
Move indicates the character’s speed in animal form and the types
Modifications indicates the changes to a character’s ability scores based on the type of creature chosen.
Hare. In animal and bipedal form, the hengeyokai has Advantage on Perception checks that involve hearing.
Monkey. In animal and bipedal form, the hengeyokai has a prehensile tail that can manipulate and lift small object. It cannot be used to directly attack.
Raccoon Dog. In animal and bipedal form, the hengeyokai has Advantage on perception checks that rely on smell.
Rat. In animal and bipedal form, the hengeyokai has advantage on perception (smell) checks.Sparrow. In bipedal and human form, the hengeyokai is proficient in Musical Instrument (Voice). In both bipedal and human form, their tendency is to be a Small size.